Zombicide:
Worked on some of the new Berserker Zombies from Prison Outbreak.
Berserker Zombies - immune to ranged weapons in Zombicide. LITKO bases. |
Primed with Army Painter Necrotic Flesh
Citadel Foundation Solar Macharius Orange on clothing
Citadel Bugman's Glow thinned with Vallejo Thinner Medium and washed over skin
Drybrush Army Painter Necrotic Flesh over skin
Any combination of dark brown and sand yellow for hair and boots, then drybrushed by adding an off-white
Brush-dipped using Minwax Polyshades Antique Walnut stain
Matte sealer to remove glossiness
2:1:1 mix Reaper MSP Brown Ink, Vallejo Transparent Red, and Reaper MSP Black Ink for blood/gore effects
Citadel Devlan Mud washed into eye sockets for added depth
Eyes painted pure white
Final Matte sealing
Vallejo Gloss Varnish applied to blood/gore, focusing mostly on the skin areas, leaving clothes alone for most part
Dwarven Forge:
Work continues on the Game Tiles. I have maybe 70% of the tiles painted, and have been slowly working on the rest. After the tiles are done, it will be time to move on to all of the small accessory pieces such as chests, beds, gold piles, traps, etc.
WW2:
Had an itch to work on some 20mm stuff, and spent a couple evenings working on some Plastic Soldier Company M4A1 75mm Sherman tanks and some AB Figures US infantry for Northwest Europe and Battlegroup Overlord.
PSC 1/72 M4A1 75mm Shermans with AB Figures crew |
I tried a new filter on these - Winton Oil Colors Yellow Ochre #44, followed by the usual Burnt Umber. I haven't decided if I want to pin wash them yet. They're still a bit glossy from the oil paints. I have some stowage coming from Value Gear, which looks excellent and will really give the tanks a lived-in look once I'm done.
US Infantry by AB Figures |
Nice break from painting German kit, though now I'm wanting to redo some of my German tanks and work some more color modulation into them.
~iPaint